Acorn Media International has put a film about body preservation on the only home format that still cares about film preservation. I choose to take advantage of it.
The mortuary assistant lands on Blu-ray, DVD and digital in the UK on July 20, 2026. It was released to limited theaters in February via Epic Pictures and Dread, then appeared on Shudder in Marchso most of you have already tried. Jeremiah Kipp, who directed Slapface, is adapting Brian Clarke’s first-person horror sim in 2022, and the adaptation is more faithful than the genre’s track record would suggest. Faithful and good are not the same profession.
Night shift at River Fields

Rebecca Owens (Willa Holland) is newly certified, newly hired, and works alone after dark at the River Fields Mortuary. The lights start doing what the lights do. The bodies stop staying where she left them. Her mentor Raymond Delver (Paul Sparks) finally confirms that something has latched onto her and treats the morgue as a service entrance between the living and the dead. She has until sunrise.
This premise doesn’t need much help and Kipp generally stays away. The strongest periods here are when nothing supernatural is happening. Just work. Trocar, drainage table, the specific green of the fluorescent light on the skin which stopped the circulation of blood. Horror keeps trying to make morgues scary. The morgues took care of it.
Then the practical effects kick in and the back half gets really nasty. When a body moves wrong in this film, it moves wrong with weight, humidity, and consequences. Someone on this team loves this job. It shows.
Holland carries the building

Holland is alone on screen for long periods of time, and she never plays Rebecca as prey. She plays her like a person with a profession. His hands know the equipment. Her posture changes depending on whether she is working or being observed. When the movie finally asks her to be afraid, she underestimates him by about twenty percent.
There are fewer sparks. Delver is written as a locked box and the script keeps the key in its pocket until the plot needs to open it, which is a waste for an actor who can do much more than retain information on schedule.
Trauma, addiction and superficial endings

Rebecca’s history of addiction and her buried guilt cut directly through the structure of possession, and the connection isn’t exactly coded. The demon as an intrusive thought. Relapse is the thing that follows you home and already knows your name.
I like this idea. I like him enough to be annoyed that the movie keeps caressing him instead of pushing him. Her story comes in well-planned installments, and the hallucinations mostly restate the damage she’s already described rather than complicate it. From the last act, I knew Rebecca’s story like you know a character’s job. Filed. Understood. Not felt.
Pacing has a related problem. A structure of one night should tighten like a screw, and it keeps loosening to explain itself. If you’ve watched a reasonable amount of possession movies, you’ll hear most of the third act earlier and you won’t be wrong about much.
None of this makes things bad. That makes it good, and good is a real category, not an insult. Players who enjoy the game will get what they pay for and the story delivers. But a film must be a film, and this one remains competent well beyond the point where it had a chance to distinguish itself. Critics are equally dividedfor all it’s worth to you.
Dark films don’t survive compression

It’s a dark movie in the literal boring sense. Windowless rooms, low light, most important information living in shadow and texture. Streaming compression eats up exactly that. Gradients of black turn into blocks, prosthetic details turn into soup, and little things smooth out at all: the shine on a steel table, the difference between two shades of black at the end of a hallway, the seam where the makeup stops and the actor begins.
On a disc, it’s a different film. Not a better scenario, a better picture. The Morgue reads like a room with depth and grime instead of a murky rectangle with dialogue happening inside. The blood resists attention because you can see how it was constructed. Faces retain their imperfections in low light conditions, and low light accounts for most of the runtime.
Streaming this one is like reading a menu with a phone’s flashlight. You understand the gist. You don’t get the meal.
A featurette

Extras is a behind-the-scenes featurette. This is the list.
It’s quite nice and it’s fine. For a version whose entire argument is craftsmanship, there is almost nothing here that documents craftsmanship. It’s the bonus equivalent of a thank you card with nothing written inside.
The verdict

If you’ve played the game, buy it. If you collect physical media and want to see low light photography and practical makeup as it was actually photographed, buy it.
The demon isn’t the scariest thing in this movie. Compression is.
Movie: 3/5 Blu-ray package: 2.5/5